Smarter ad monetization

loomit runs ad monetization for 100+ mobile game and app publishers, optimizing $200M+ in yearly ad revenue across 50B+ impressions.

+0M
Yearly ads revenue

Trusted by leading mobile publishers

MY.GAMES
Tactile
Etermax
Huuuge
By Aliens
Newry
Blyts
Newry
by aliens
MY.GAMES
Tactile
Etermax
Huuuge
By Aliens
Newry
Blyts
Newry
by aliens

Leverage AI to boost returns on your advertising inventory

Whether you focus on CPM lift, engagement metrics or payer conversion, loomit turbocharges your mediation, allowing you to design, test and set the best setup for you — with minimal code required!

Bring your adtech skills into the AI world with a simple integration.

  • Unlimited configuration scenarios
  • Delegate granular optimizations to our AI models
  • A client service team like you've never seen before
loomit AI
Engagement
eCPM
ARPDAU
IAP Conv.
Fill rate
LTV

Theloomitsolution

Our modular approach means everything we build can be interconnected to deliver infinite potential setups.

Fulfillment

Optimizes how ads are sold

  • Dynamic price floors
  • Prebid and First Look solutions
  • Dynamic format swapping
Read more →

Segmentation

Creates targeted user cohorts

  • Predictive segments
  • Custom tagging system
  • AI-suggested groupings
Read more →

Automation

Delegates optimization to AI

  • Model-driven decisions
  • Continuous learning
  • Minimal developer intervention
Read more →

Health

Maintains system stability

  • Ad quality monitoring
  • Automated alert system
  • Benchmark diagnostics
Read more →

Admon 2.0 in action

A credible process to reach the optimal setup for your app

01

Segmentation

Legacy users
New users
Ad Whales
VIP users
Click to read more
02

Objective definition

Set parameters per segment
Define KPIs to maximize
Click to read more
03

Strategy configuration

Best providers (mediation, networks)
Ad-pacing & cooldowns
Click to read more
04

Fulfillment

Dynamic floors
Prebid / First Look
Interchangeable formats
Click to read more
05

Testing calendar

Design test schedule
Start learning
Compounding results over time
Click to read more
Turbocharged by our AI models, who deliver real-time optimization at the request level

Recently shared

Latest insights, articles, and resources from our team

Ad monetization: a changing landscape | Digital Limbo

Ad monetization: a changing landscape | Digital Limbo

Read more
The compounding effect of experimentation velocity in mobile monetization

The compounding effect of experimentation velocity in mobile monetization

Since we launched loomit.ai and started working with sophisticated publishers around the world, we talked a lot about functionalities, optimization systems, segmentation models, Dynamic Price Floors, AI, MetaMediation and many other concepts associated with modern AdMon.

Read more
Manage store ratings through ad exposure

Manage store ratings through ad exposure

🎯 𝐖𝐞 𝐫𝐞𝐝𝐮𝐜𝐞𝐝 𝐚𝐝 𝐟𝐫𝐢𝐜𝐭𝐢𝐨𝐧 𝐚𝐭 𝐚 𝐯𝐞𝐫𝐲 𝐬𝐩𝐞𝐜𝐢𝐟𝐢𝐜 𝐦𝐨𝐦𝐞𝐧𝐭. 𝐀𝐝-𝐫𝐞𝐥𝐚𝐭𝐞𝐝 𝐜𝐨𝐦𝐩𝐥𝐚𝐢𝐧𝐭𝐬 𝐝𝐫𝐨𝐩𝐩𝐞𝐝 20%. We recently tested a monetization change focused on reducing friction right before users were likely to leave a store rating/review. The experiment was run on the flagship title of one of the largest LATAM publishers, with a heavily ads-driven monetization model. While we continuously run A/B tests to measure revenue and engagement impact, m

Read more
You have too few ad opportunities in your app.

You have too few ad opportunities in your app.

Optionality is everything in admon, are you taking advantage of it?

Read more
Admob Pro is now supported by loomit

Admob Pro is now supported by loomit

🧪 𝐓𝐞𝐬𝐭𝐢𝐧𝐠 𝐀𝐝𝐌𝐨𝐛 𝐏𝐫𝐨? 𝐍𝐨𝐰 𝐲𝐨𝐮 𝐜𝐚𝐧 𝐝𝐨 𝐢𝐭 𝐭𝐡𝐫𝐨𝐮𝐠𝐡 𝐋𝐨𝐨𝐦𝐢𝐭 🧪 As part of our ongoing effort to support the leading mediation platforms in the market, and following requests from several of our publishers, we’ve added full support for 𝐀𝐝𝐌𝐨𝐛 𝐏𝐫𝐨 𝐰𝐢𝐭𝐡𝐢𝐧 loomit.ai 🚀 This expands the wide range of mediation platforms already supported on our side and gives publishers more flexibility when experimenting with different monetization strategies. If y

Read more
A loomit discussion on 2.5 gamers with Tactile Games!

A loomit discussion on 2.5 gamers with Tactile Games!

Watch us discuss how loomit works in a real world example, and how we've helped Tactile Games with their admon strategy!

Read more
Manage rewarded video templates through a toggle.

Manage rewarded video templates through a toggle.

loomit clients can now manage Rewarded Video templates across all networks through a toggle. This actually started during a converation last week with Felix Braberg and Éric Tournié. They (unknowingly) helped us come up with the idea as they were discussing the challenge of managing ad templates across networks. When we hear about client side pain points we start thinking.. Fast forward a week and loomit clients no longer need to email AMs endlessly to request conservative Rewarded Video temp

Read more
Build or buy? Why internal adtech is no longer a moat

Build or buy? Why internal adtech is no longer a moat

Internal adtech has long been the competitive advantage or large studios. The focus now is cost-effective, stable modular and fast.

Read more
They removed 80% of their ads. Playtime doubled

They removed 80% of their ads. Playtime doubled

One of the largest mobile gaming studios in Latin America was seeing a decline in their highest-value user cohorts. The founding team had a strong hypothesis: interstitial ads were hurting the experience of their best players. Instead of guessing, they wanted to test it.

Read more
Why you don't understand interchangeable ad formats

Why you don't understand interchangeable ad formats

You think you understand this feature, but it's far richer than you imagine

Read more
Removing banners boosts engagement in mobile games

Removing banners boosts engagement in mobile games

When removing banners actually improves engagement and revenue.

Read more
Ad monetization: a changing landscape | Digital Limbo

Ad monetization: a changing landscape | Digital Limbo

Read more
The compounding effect of experimentation velocity in mobile monetization

The compounding effect of experimentation velocity in mobile monetization

Since we launched loomit.ai and started working with sophisticated publishers around the world, we talked a lot about functionalities, optimization systems, segmentation models, Dynamic Price Floors, AI, MetaMediation and many other concepts associated with modern AdMon.

Read more
Manage store ratings through ad exposure

Manage store ratings through ad exposure

🎯 𝐖𝐞 𝐫𝐞𝐝𝐮𝐜𝐞𝐝 𝐚𝐝 𝐟𝐫𝐢𝐜𝐭𝐢𝐨𝐧 𝐚𝐭 𝐚 𝐯𝐞𝐫𝐲 𝐬𝐩𝐞𝐜𝐢𝐟𝐢𝐜 𝐦𝐨𝐦𝐞𝐧𝐭. 𝐀𝐝-𝐫𝐞𝐥𝐚𝐭𝐞𝐝 𝐜𝐨𝐦𝐩𝐥𝐚𝐢𝐧𝐭𝐬 𝐝𝐫𝐨𝐩𝐩𝐞𝐝 20%. We recently tested a monetization change focused on reducing friction right before users were likely to leave a store rating/review. The experiment was run on the flagship title of one of the largest LATAM publishers, with a heavily ads-driven monetization model. While we continuously run A/B tests to measure revenue and engagement impact, m

Read more
You have too few ad opportunities in your app.

You have too few ad opportunities in your app.

Optionality is everything in admon, are you taking advantage of it?

Read more
Admob Pro is now supported by loomit

Admob Pro is now supported by loomit

🧪 𝐓𝐞𝐬𝐭𝐢𝐧𝐠 𝐀𝐝𝐌𝐨𝐛 𝐏𝐫𝐨? 𝐍𝐨𝐰 𝐲𝐨𝐮 𝐜𝐚𝐧 𝐝𝐨 𝐢𝐭 𝐭𝐡𝐫𝐨𝐮𝐠𝐡 𝐋𝐨𝐨𝐦𝐢𝐭 🧪 As part of our ongoing effort to support the leading mediation platforms in the market, and following requests from several of our publishers, we’ve added full support for 𝐀𝐝𝐌𝐨𝐛 𝐏𝐫𝐨 𝐰𝐢𝐭𝐡𝐢𝐧 loomit.ai 🚀 This expands the wide range of mediation platforms already supported on our side and gives publishers more flexibility when experimenting with different monetization strategies. If y

Read more
A loomit discussion on 2.5 gamers with Tactile Games!

A loomit discussion on 2.5 gamers with Tactile Games!

Watch us discuss how loomit works in a real world example, and how we've helped Tactile Games with their admon strategy!

Read more
Manage rewarded video templates through a toggle.

Manage rewarded video templates through a toggle.

loomit clients can now manage Rewarded Video templates across all networks through a toggle. This actually started during a converation last week with Felix Braberg and Éric Tournié. They (unknowingly) helped us come up with the idea as they were discussing the challenge of managing ad templates across networks. When we hear about client side pain points we start thinking.. Fast forward a week and loomit clients no longer need to email AMs endlessly to request conservative Rewarded Video temp

Read more
Build or buy? Why internal adtech is no longer a moat

Build or buy? Why internal adtech is no longer a moat

Internal adtech has long been the competitive advantage or large studios. The focus now is cost-effective, stable modular and fast.

Read more
They removed 80% of their ads. Playtime doubled

They removed 80% of their ads. Playtime doubled

One of the largest mobile gaming studios in Latin America was seeing a decline in their highest-value user cohorts. The founding team had a strong hypothesis: interstitial ads were hurting the experience of their best players. Instead of guessing, they wanted to test it.

Read more
Why you don't understand interchangeable ad formats

Why you don't understand interchangeable ad formats

You think you understand this feature, but it's far richer than you imagine

Read more
Removing banners boosts engagement in mobile games

Removing banners boosts engagement in mobile games

When removing banners actually improves engagement and revenue.

Read more
Ad monetization: a changing landscape | Digital Limbo

Ad monetization: a changing landscape | Digital Limbo

Read more
The compounding effect of experimentation velocity in mobile monetization

The compounding effect of experimentation velocity in mobile monetization

Since we launched loomit.ai and started working with sophisticated publishers around the world, we talked a lot about functionalities, optimization systems, segmentation models, Dynamic Price Floors, AI, MetaMediation and many other concepts associated with modern AdMon.

Read more
Manage store ratings through ad exposure

Manage store ratings through ad exposure

🎯 𝐖𝐞 𝐫𝐞𝐝𝐮𝐜𝐞𝐝 𝐚𝐝 𝐟𝐫𝐢𝐜𝐭𝐢𝐨𝐧 𝐚𝐭 𝐚 𝐯𝐞𝐫𝐲 𝐬𝐩𝐞𝐜𝐢𝐟𝐢𝐜 𝐦𝐨𝐦𝐞𝐧𝐭. 𝐀𝐝-𝐫𝐞𝐥𝐚𝐭𝐞𝐝 𝐜𝐨𝐦𝐩𝐥𝐚𝐢𝐧𝐭𝐬 𝐝𝐫𝐨𝐩𝐩𝐞𝐝 20%. We recently tested a monetization change focused on reducing friction right before users were likely to leave a store rating/review. The experiment was run on the flagship title of one of the largest LATAM publishers, with a heavily ads-driven monetization model. While we continuously run A/B tests to measure revenue and engagement impact, m

Read more
You have too few ad opportunities in your app.

You have too few ad opportunities in your app.

Optionality is everything in admon, are you taking advantage of it?

Read more
Admob Pro is now supported by loomit

Admob Pro is now supported by loomit

🧪 𝐓𝐞𝐬𝐭𝐢𝐧𝐠 𝐀𝐝𝐌𝐨𝐛 𝐏𝐫𝐨? 𝐍𝐨𝐰 𝐲𝐨𝐮 𝐜𝐚𝐧 𝐝𝐨 𝐢𝐭 𝐭𝐡𝐫𝐨𝐮𝐠𝐡 𝐋𝐨𝐨𝐦𝐢𝐭 🧪 As part of our ongoing effort to support the leading mediation platforms in the market, and following requests from several of our publishers, we’ve added full support for 𝐀𝐝𝐌𝐨𝐛 𝐏𝐫𝐨 𝐰𝐢𝐭𝐡𝐢𝐧 loomit.ai 🚀 This expands the wide range of mediation platforms already supported on our side and gives publishers more flexibility when experimenting with different monetization strategies. If y

Read more
A loomit discussion on 2.5 gamers with Tactile Games!

A loomit discussion on 2.5 gamers with Tactile Games!

Watch us discuss how loomit works in a real world example, and how we've helped Tactile Games with their admon strategy!

Read more
Manage rewarded video templates through a toggle.

Manage rewarded video templates through a toggle.

loomit clients can now manage Rewarded Video templates across all networks through a toggle. This actually started during a converation last week with Felix Braberg and Éric Tournié. They (unknowingly) helped us come up with the idea as they were discussing the challenge of managing ad templates across networks. When we hear about client side pain points we start thinking.. Fast forward a week and loomit clients no longer need to email AMs endlessly to request conservative Rewarded Video temp

Read more
Build or buy? Why internal adtech is no longer a moat

Build or buy? Why internal adtech is no longer a moat

Internal adtech has long been the competitive advantage or large studios. The focus now is cost-effective, stable modular and fast.

Read more
They removed 80% of their ads. Playtime doubled

They removed 80% of their ads. Playtime doubled

One of the largest mobile gaming studios in Latin America was seeing a decline in their highest-value user cohorts. The founding team had a strong hypothesis: interstitial ads were hurting the experience of their best players. Instead of guessing, they wanted to test it.

Read more
Why you don't understand interchangeable ad formats

Why you don't understand interchangeable ad formats

You think you understand this feature, but it's far richer than you imagine

Read more
Removing banners boosts engagement in mobile games

Removing banners boosts engagement in mobile games

When removing banners actually improves engagement and revenue.

Read more

Some success cases

Trusted by leading mobile developers companies.

MyGames

Daniil Sadykov

Head of Ad Monetization

Improved ads ARPDAU up to 2 digits with multiple calls and dynamic price floors

We evaluated loomit's multiple ad units and dynamic price floors through controlled testing before expanding portfolio-wide. The uplift we observed was significant and gave us the confidence to scale quickly across our portfolio. The integration was seamless, with strong support from their Customer Success team. We are now testing additional features, with encouraging early performance signals.

Read more

Frequently asked questions

loomit is a strategy and automation layer that sits above your existing mediation stack. It doesn't replace your mediatin provider of choice, but turbocharges it. By focusing only on delivering value to supply, loomit delivers the tools and models needed to create truly granular and dynamic monetization strategies.

Your relationship with your mediation provider is your own, we don't change that. As long as you work with one of the supported providers (which includes all the major ones), you simply integrate our SDK and then channel your monetization strategy through it (ie. you will initialize our SDK before the mediation one, allowing the strategic decisions you make to be considered prior to triggering a request).

Yes and no. While we don't enforce min volume requirements, we do find that effective use of loomit and it's segmented capabilities is difficult without scale (as is running statistically significant AB tests). For this reason, we suggest at least $20k of monthly ads revenue per app for optimal use.

The answer is "not heavy". For those looking to simply replicate their existing setup and add loomit, the incremental weight tends to be 300kb give or take. This will of course change if you plan to introduce new mediation SDKs or add networks. In any event, even in those cases the more common answer would be 2mb.

A/B tests in loomit are run at the segment level, not globally. You can test changes to mediation routing, price floors, buffering strategy, or engagement rules on a subset of a specific segment, while keeping the rest of your traffic on the control. Every feature we ship is A/B testeable.

We work with you from day 1. Let's create a shared messaging channel, introduce you to a designated (human) account manager and schedule a conversation around your existing setup and the objectives you have with loomit. Are there things you've always wanted to test but never been able to? What's your backlog look like for the next few months? We can take care of that.